The Creative
Challenge

To achieve the
Creative Challenge, the Scout must complete the activities from three
of the six following areas.
Area One -
Performing
Take part in
an entertainment in front of an audience.
For example:
a short play, a series of sketches, magic tricks, singing, playing a musical
instrument, a Scout Show, a dance, or a puppet show.
Area Two -
Crafts
Have a go at
some creative crafts.
For example:
glass painting, macramé, art-straws, leatherwork, photography, sweetmaking,
decorative knotting, or candlemaking.
Area Three
- Promotions
Promote local
Scouting.
For example:
a newsletter, poster, video, website, audio broadcast, or display.
Area Four -
Problem Solving
Take an active
part in activities requiring a number of problem-solving skills, effective
teamwork and creative thinking.
For example:
incident hikes or timed challenges, mental, physical or skill.
Area Five
- Construction
Make something
using a construction kit.
For example:
model aircraft, 3-dimensional jigsaw, model pioneering project etc.
Area Six -
Worship
Take a leading
role in preparing and participating in an act of worship or Scouts' Own.
For example:
selecting readings, writing prayers and exploring beliefs. This may involve
all the Scouts from the Troop at a residential experience or event.
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