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The Creative Challenge

To achieve the Creative Challenge, the Scout must complete the activities from three of the six following areas.

Area One - Performing

Take part in an entertainment in front of an audience.

For example: a short play, a series of sketches, magic tricks, singing, playing a musical instrument, a Scout Show, a dance, or a puppet show.

Area Two - Crafts

Have a go at some creative crafts.

For example: glass painting, macramé, art-straws, leatherwork, photography, sweetmaking, decorative knotting, or candlemaking.

Area Three - Promotions

Promote local Scouting.

For example: a newsletter, poster, video, website, audio broadcast, or display.

Area Four - Problem Solving

Take an active part in activities requiring a number of problem-solving skills, effective teamwork and creative thinking.

For example: incident hikes or timed challenges, mental, physical or skill.

Area Five - Construction

Make something using a construction kit.

For example: model aircraft, 3-dimensional jigsaw, model pioneering project etc.

Area Six - Worship

Take a leading role in preparing and participating in an act of worship or Scouts' Own.

For example: selecting readings, writing prayers and exploring beliefs. This may involve all the Scouts from the Troop at a residential experience or event.

 

 

 

 

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